i@like.audio

Anthony P. Kuzub

i@like.audio

The Clocking Crisis: Why the Cloud is Breaking Broadcast IP

The Clocking Crisis: Why the Cloud is Breaking Broadcast IP

The move from SDI to IP was supposed to grant the broadcast industry ultimate flexibility. However, while ST 2110 and AES67 work flawlessly on localized, “bare metal” ground networks, they hit a wall when crossing into the cloud.

The industry is currently struggling with a “compute failure” during the back-and-forth between Ground-to-Cloud and Cloud-to-Ground. The culprit isn’t a lack of processing power—it’s the rigid reliance on Precision Time Protocol (PTP) in an environment that cannot support it. Continue reading

The Invisible Connection: Why Radio Waves and Photons Are the Same Thing (and Why It’s So Confusing)

It’s a question that gets to the heart of how we understand the universe: “Does radio frequency (RF) move over photons?” The intuitive answer, based on how we experience sound traveling through air or ripples on water, might be “yes.” It seems logical to imagine radio waves “surfing” on a sea of tiny particles.

However, the reality of quantum physics is far stranger and more counterintuitive. The short answer is no. Radio frequency does not move over photons. Instead, a radio wave consists of photons.

This concept is notoriously difficult to grasp. It challenges our everyday perception of the world and requires us to accept one of the most mind-bending ideas in science: wave-particle duality. Let’s break down why this relationship is so complicated. Continue reading

Rescuing Your Old Tapes: A Guide to Cassette Tape Restoration

Rescuing Your Old Tapes: A Guide to Cassette Tape Restoration

For those with treasured audio recordings on old cassette tapes from the 1970s and 80s, discovering they no longer play correctly can be heartbreaking. A common issue is the tape slipping and dragging, which can manifest as a screeching sound or simply an inability to move past the capstan. This frustrating problem is often a symptom of a condition known as “sticky-shed syndrome”, and fortunately, it’s one that can be fixed. 

Understanding Sticky-Shed Syndrome

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Production Offsets – Delay is dead, latency is lame

Production Offset (noun):

The accumulated timing differences within a production process caused by variations in signal transportation time, processing speed, or media transfer over IP networks. These offsets occur when different elements of a production pipeline experience inherent latency due to the nature of their processing paths.

A production offset specifically applies when synchronization between signals is required to maintain a cohesive output.

Examples of Production Offsets:

  • Audio-to-Video Delay: When video encoding and transmission take longer than audio, causing lip-sync issues.

  • Program Audio vs. Video Delay: A mismatch between broadcast-quality audio and video paths, requiring realignment.

  • Media Transfer Delays: Timing mismatches when files, streams, or packets arrive at different times due to network transport latency.

Control Audio vs. Program Audio – Is It a Production Offset?

  • Control Audio (Intercom, IFB, Coordination): Must be as close to real-time as possible to minimize awkward pauses in live communication.

  • Program Audio (Broadcast, Recorded Content): May have additional latency due to processing, mixing, and distribution.

  • Since these serve different functional purposes, their latency differences are generally not considered a production offset unless they must be synchronized for a specific use case (e.g., when coordinating live feeds with talent responses).

Managing Production Offsets Involves:

  • Measuring transport and processing delays across different signal paths.

  • Collating and analyzing timing discrepancies.

  • Applying delay compensation or synchronization techniques.

  • Optimizing network and processing paths to reduce unnecessary latency.

By properly managing production offsets, teams ensure seamless synchronization where required, while also prioritizing real-time communication for control audio.

Example: The team compensated for the production offset between program audio and video while ensuring control audio remained as real-time as possible for smooth coordination.

 

Metric Frame Rates: Banishing the Bizarre

Metric Frame Rates: Banishing the Bizarre

In a digital world governed by binary precision, there is a ghost in the machine. It appears in the settings menus of our cameras and the export windows of our editing software. It is the spectral presence of fractional math: 23.976, 29.97, and 59.94.

These numbers are messy. They are relics. It is time we fully embraced a concept that brings sanity back to video: Metric Frame Rates.

Defining the Metric Frame Standard

What are Metric Frame Rates? They are the clean, integer-based measurements of time that align perfectly with the way we count seconds. They are the logical progression of temporal resolution:

* 25 fps: The cinematic baseline.

* 50 fps: The standard for smooth, lucid motion.

* 100 fps: High precision and clarity.

* 200 fps: Extreme fluidity and slow-motion capability.

Unlike the fractional legacy standards, these rates—25, 50, 100, and 200—do not require a calculator to determine how many frames exist in an hour of footage. They are absolute.

The NTSC Hangover: Where the “Weird” Came From

To understand the beauty of Metric Frame Rates, you have to look at the chaos they replace.

For decades, North America and parts of Asia have been stuck with the “NTSC” standard. Originally, black and white television ran at a clean 30 frames per second. But when engineers added color in the 1950s, they hit a snag: the color signal interfered with the audio signal.

Their solution? Slow the video down by exactly 0.1%.

Suddenly, 30 fps became 29.97 fps. 60 fields per second became 59.94. Cinema’s 24 fps was slowed to 23.976.

This “fractional frame rate” created a nightmare for editors and engineers. Timecode became a headache (Drop-Frame vs. Non-Drop Frame). Audio drifted out of sync over long durations. We have been carrying this baggage for over half a century, long after the analog cathode-ray tubes that required it were thrown into landfills.

The Elegance of the Metric System

Metric Frame Rates (rooted historically in the PAL/SECAM regions and 50Hz power grids) bypassed this absurdity. They stuck to the integers.

1. The Mathematical Harmony

Metric rates scale perfectly.

* 25 fits into 50 exactly twice.

* 50 fits into 100 exactly twice.

* 100 fits into 200 exactly twice.

This base-2 geometric progression makes frame-rate conversion, math, and compression algorithms significantly more efficient. If you shoot at 100 fps and want to slow it down to 25 fps, the math is flawless: play every frame for 4x slow motion. No “pulldown” patterns, no jitter, no ghost frames.

2. 25 fps: The Aesthetic Sweet Spot

While Hollywood clings to 24 (or the dreaded 23.976), 25 fps offers a nearly identical aesthetic experience with a slightly higher temporal resolution. It retains the “dreamlike” quality of film without the fractional headache.

3. 50 fps: The Reality Standard

50 frames per second is the metric answer to the “soap opera effect,” but used correctly, it provides the “being there” feeling required for news, sports, and documentation. It captures reality with fluid precision, free from the flicker of lower rates.

4. 100 and 200 fps: The Future of Clarity

As we push into high-refresh-rate displays (120Hz, 144Hz, 240Hz), Metric Frame Rates like 100 and 200 are becoming vital. They offer a hyper-real smoothness that 29.97 can never achieve. Furthermore, 100 fps serves as the perfect “universal donor” for slow motion—fast enough to capture high-speed action, but mathematically simple enough to conform down to 50 or 25 for delivery

We no longer live in an analog world of interfering radio frequencies. We live in a digital world of absolute values.

There is no technical reason for a modern digital creator to be forced to use 29.97 unless they are broadcasting to legacy television networks. For the rest of us—creating for the web, for streaming, and for the future—it is time to reject the bizarre numbers of the past.

It is time to standardize on the clean, logical, and precise integers of 25, 50, 100, and 200.

World Stage in AES Standards Webinar Series

This is exciting… I’m presenting in September

In the fourth webinar on September 20, Anthony Kuzub will discuss the new AES72 standard from SC-05-02 for transporting either analog or digital audio over quad twisted pair cable, including documentation of RJ45 connector pin-outs.

Http://www.aes.org/blog/2021/3/audio-standards-and-interoperability-in